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.:: Syndicate : engineer ::.


<< Commando Bailiff >>
In a syndicate there is often of the breakage of material.

To repair all this there is a engineer.
Which competence has to has an engineer ?
A good engineer has to develop above all the mechanical and electronic competence, what reduces the costs of repair for the syndicate. It also has to dig: thus he also needs a good couple constitution / survival in the wild.

The engineer has two working places:

  • The garage in which he manages the stock of rovers.
  • The repair shop. In which he repairs the degraded material. He can then reallocate the repaired material.

  • To know : the artefacts Big Dede Y-fronts and Big Dede Wrench 57mm are foreseen for the engineer and are active only for him





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